#include "player.h"


player::player(void)
{
}


player::~player(void)
{
}
player::player(string name, int ability)
{
	this->name =  name;
	this->ability = ability;
	this->star = 0;
	this->atack = 100;
	this->defence = 50;
	this->liveLeft = 500;
}
